Wii Controller for Virtual Reality

Movie showing how to hack a Wii controller to track its absolute position and orientation in space using a custom-made IR beacon. Shows several examples of 3D graphics applications used with a Wii controller, and a virtual light saber. More information, instructions how to build a custom IR beacon, and source code at idav.ucdavis.edu

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24 comments to Wii Controller for Virtual Reality

  • phkoon

    wii motion plus + this stuff would be PERFECT! 100% real time playing with real 3D space… a dream of mine for nintendo

  • GrobMajstorDejan

    I’ll be bak! hahaha

  • BlockisticStudios

    @talhagx
    That’s because you’re a total idiot.

  • talhagx

    @BlockisticStudios no becanuse your mum is total idiot

  • BlockisticStudios

    @talhagx
    That was the only thing you could come up with?
    lol, what does my mom have to do with this
    that joke is seriously old by now

  • michalpenka

    This is so cool. Looking forward to seeing the support for this in GNU/Linux in near future. Congratulations for your success ;)

  • Siryj26

    fuck you lost me dude

  • zealotguy

    Tony Stark built this in a cave!! With a bunch of scraps!!
    Why can’t Nintendo do this?!

  • TheNightmareLaw

    @stinkomalinko And really so much better :) … sony only knows how to copy.. and nintendo always improve theyr creations… nintendo is always one step in front of sony ;)

  • YouEssEssArr

    instead of the sensor bar u cud just use candles.

  • scienceminded

    @spelunkerucd

    I’ve yet to use the Wii motion plus, perhaps if you ever get the urge to continue this line of tinkering I think more than a few people would enjoy a video integrating the plus to see if it indeed would yield some finer tracking. Is it such a pipe dream that technology like this might one day make it into true VR gaming like making use of the Virtuasphere? I hope not.

  • Hilsong3

    Windows???

  • TimeGlitchCentral

    Now I have absolutely no engineering knowledge, but I think you might be able to fix the tracking problem, or help it anyway, by attaching some more LEDs to the side of the TV and tilted inward at about a 45 degree angle. That way, instead of the receiving LEDs being limited by a single point, they’ll have more information to draw on when the Wiimote gets too close to the TV.

  • DragonWoolf

    @Hilsong3 No, even better. Linux

  • BOS6940

    @YouEssEssArr

    no, the wii mote detects infared led lights, normal lights wont work, thats why when using the sensor bar u cant see no light from the sides, but look at it with any type of camera, and you should see 2 lights coming from it, this is because infared lights are visible to cameras ( like the wii mote ) and not the naked eye

  • spelunkerucd

    @BOS6940

    You are right, but YouEssEssArr is right as well: candles would work because they emit most of their energy in the (thermal) infrared band. After all, candles are hotter than they are bright. Way back when, some people actually used candles to stand in for the official “sensor bar.”

  • spelunkerucd

    @TimeGlitchCentral

    In theory you are correct, but in practice it’s complicated. The Wiimote camera can only track four LEDs at a time, so if there are more than four, it will (randomly?) decide which four to track. This would make it very hard to come up with a unique and consistent tracking solution.

    But this is simply a limitation of the Wiimote. Other optical tracking systems use your idea to cover large areas successfully.

  • bunshine8plutz

    you should do this all over again not that the Motion plus is available.

  • FallForYou55

    Whats the program called for the computer???

  • TheFXGuy

    by tracking each controller in 3D space, couldn’t you basically create simple motion capture data with this system if you had multiple controllers?

  • megamanxu

    wait wait, if this can be used 1 to 1, then why the hell do we need wii motion plus for? do you know wat wii motion plus adds to the “accuracy” of it? if any?

  • Masterzero01

    bla bla bla bla bla bla
    that what i hear lloll
    BLA BLA BLA BLA

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